Cheat Game The Amazing Spiderman Pc
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The Amazing Spider Man Pc Game Cheat Codes
The Amazing Spider-Man 2 V1.0.0.1 Trainer +2 Options: Inf.Health Inf.Upgrade Points.
Game Cheats:
Time of Day Selection:
When you complete Story mode you wil be able to select the time of day. To do this you have to go to your apartment and then exit. When you do this a menu will appear and you can make your selection.
Unlock Comic Books:
When you collect the indicated amount of pages which are scattered around Manhattan you will be able to read the corresponding full issue of Spider-Man comic.
1st Black Cat:
Collect 125 Pages
1st Gwen Stacy:
Collect 350 Pages
1st Iguana:
Collect 250 Pages
1st Lizard:
Collect 15 Pages
1st Rhino:
Collect 50 Pages
1st Scorpion:
Collect 80 Pages
1st Smythe:
Collect 500 Pages
1st Spider-Man:
Collect 5 Pages
Modern Lizard:
Collect 30 Pages
Vs. Vermin:
Collect 175 Pages
Unlock Costumes:
Unlock Black Costume:
Complete the game with a 100% completion.
Unlock Classic Costume:
Download and start the 'Rhino Challenge' DLC.
Unlock Cross Species Costume:
Complete the game on any difficulty setting.
Unlock Scarlet Spider (2012) Costume:
Find the fountain which is located near the middle of Central Park. Then, go north until you reach the middle bridge, which is directly at the center of Central Park. If you look on the right side of the bridge you will see a Spider-Man emblem.
When you take a picture of the emblem the Scarlet Spider (2012) costume will become unlocked.
Unlock Big Time Suit:
Search Times Square behind the red bleachers, on the glass.
Unlock Original Suit (No Belt)
When the game begins, you will have this suit. Go to Peter's apartment and check for alternate costumes. The original suit will be waiting in the closet.
Unlock Sam Raimi Trilogy - Classic Suit
When you register any of the game's DLC (including any pre-order code you may have received) and you will unlock this suit in Peter's apartment.
Easy XP and Tech Points:
In Chapter 1: Oscorp Is Your Friend when you battle the S-01 you will earn 2,000 XP and 150 Tech Points for each kill. Each kill takes under four minutes and you can keep defeating the S-01 as many times as you want to quickly level up and max out your available skills.
System: PC, PS3*, Xbox 360, PS4, Xbox One, Wii U | |
Dev: Beenox | |
Pub: Activision | |
Release: April 29, 2014 | |
Players: 1 | |
Screen Resolution: 480p-1080p | Mild Blood, Mild Suggestive Themes, Violence |
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by Angelo M. D’Argenio
Movie licensed video games don’t just suck, it’s more complicated than that. More often than not, they are depressingly mediocre. You can’t make a Transformers game a generic shooter. Players want to be transforming into cars! You can’t make a Ratatouille game a generic platformer. Players want to be… cooking or something. Similarly, you can’t make The Amazing Spider-Man 2 a generic open world action game. People want to be swinging on webs and crawling up walls. Unfortunately, that’s the biggest problem with The Amazing Spider-Man 2. While the action is solid enough, the Spideyness of it all just doesn’t work.
Here’s an example. One of the biggest complaints about previous Spider-Man games, and Spider-Man in general, is that sometimes it seems as if he is swinging on nothing whatsoever. The Amazing Spider-Man 2 tries to fix this by making it so that Spidey can only swing when there is very obviously a building to swing off of. Unfortunately, it doesn’t really do this well. There are plenty of missions where Spidey has to swing over water and for some reason he can do so just fine, while there are other missions where Spidey has to swing down an alley but for some reason the game doesn’t recognize there being a point to swing off of. In practice, this means that you never know exactly when you can and can’t webswing, and that’s frustrating.
As for swinging itself, the camera loves to twist around you with every swing so that you get the most dramatic movie style shot possible. Unfortunately, this is absolute garbage for navigating a city. You’ll see the mini-map spin like crazy in the lower left hand corner after a particularly impressive web swing, which means you now have to reorient yourself, while midair, and swinging on webs at the same time.
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Aside from the web-swing, Spidey can web zip over to structures as well. Doing so causes the game to go into slow motion for you to choose a target, which is hard to find because it’s only outlined by a faint shine, and totally breaks up the flow of the game. You can quick zip, bypassing the slow motion, but doing so makes Spidey zip to a random zip point somewhere around him, sometimes in a totally random direction that is nowhere near where you want to go. Even more frustrating is that this zip ability is basically needed for some of the timed missions of the game. A lot of times it felt like success or failure came down to whether or not the controls wanted to cooperate with me.
Basically everything else spider related just isn’t fun. Wall crawling makes spidey jitter in weird ways, and prevents him from entering certain windows and doors that he needs to in order to complete missions. The in-combat web abilities are weak and unwieldy to use, and are nowhere near as effective as simply mashing the attack button. Spidey sense barely makes a showing, and you’ll routinely find yourself mobbed by opponents and dying in cheap ways.
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Speaking of combat, it feels like the combat system was designed to be generic. You have an attack, defend, web ball and jump button. However, as I said before, the only button you really use is the attack button. Simply mashing attack for days will get you through most battles. You can level spidey up and increase his abilities but nothing you do feels like it has any appreciable effect on combat. The same strategies that you used in the beginning of the game will be the ones you use at the end of the game, which can make combat start to feel stale.
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There is a new “heroism” system which allows you to become either a hero or menace through your actions. However, for the life of me I could not actually tell what this does. It didn’t appear as if different missions or abilities open up depending on whether or not you are a hero or menace. It didn’t appear as if people reacted very different to Spidey either. It just seems like it’s a bar that fills up for the sake of filling up. Supposedly this changes how people react to you in the open world but, honestly, I rarely noticed.
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Then there’s the story, which actually isn’t that bad. Unfortunately, it’s not the story of The Amazing Spider-Man 2, if you can believe all the movie reviews out there. Instead, it’s kind of just a generic Spider-Man story, like you would expect from the comics or the animated TV series. On a glance, it would be difficult to tell that this had anything to do with the movie franchise. Spider-Man looks and sounds completely different and even has a completely different personality. He’s snarkier this time around, which is a huge improvement and makes the game feel a lot more like it’s representing the spidey we all know and love. Nonetheless, anyone looking to actually play the story of The Amazing Spider-Man 2 will be satisfied with this game.